Geometry Wars Wiki
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"Defeat the Boss before the time expires."
—Description from Geometry Wars 3: Dimensions

Boss is a game mode introduced in Geometry Wars 3: Dimensions.

It makes a total of 11 appearances in the game, 6 levels are featured in Adventure Mode, along with 4 in Ultimate Mode, followed by one level in Hardcore Mode.

Gameplay[]

The player only has one life, bombs and supers are one each per level, with the exception of the two levels; Topaz and Topaz(Hardcore), the loadout is instead 2 bombs and supers, and 3 bombs and no supers respectively.

The main feature of the level is the eponymous Boss, a large enemy that sticks out due to its large size. The player is given a camera shot of the boss as soon as the level starts and there is a ticker at the top of the screen indicating its current health.

Every boss has a special shield that they can activate as soon as its health is fully depleted. After a few second the bar eventually resets and the shield is lowered, but during the time that the boss has the shield activated it is completely invulnerable.

Every boss will need to have its health depleted about 5 times before the player destroys it, thereby winning the level. Keep in mind that in order to progress through the level, the player needs to destroy the boss, the score received at the end of the level only matters if the boss has been destroyed.

Every boss has a move pattern unique to each level, and they generally have another unique feature in some way or another. They all scale in difficulty and receive more mobility the farther in the game the player progresses.

Levels[]

Each level has its own rules and loadouts, to learn more about a specific level, simply read its respective page.

Adventure[]

Levels 1-5 "Sapphire"
Level Star goals(points) Level Loadout
5. Sapphire

1 : 1,000,000
2 : 2,000,000
3 : 3,000,000

1 Life
1 Super
1 Bomb

10. Ruby

1 : 1,000,000
2 : 1,500,000
3 : 3,000,000

1 Life
1 Super
1 Bomb

20. Emerald

1 ☆: 1,000,000
2 ☆: 2,000,000
3 ☆: 4,000,000

1 Life
1 Super
1 Bomb

30. Opal

1 ☆: 1,000,000
2 ☆: 1,400,000
3 ☆: 2,000,000

1 Life
1 Super
1 Bomb

40. Amethyst

1 ☆: 1,000,000
2 ☆: 2,000,000
3 ☆: 4,000,000

1 Life
1 Super
1 Bomb

50. Topaz

1 ☆: 1,000,000
2 ☆: 5,000,000
3 ☆: 15,000,000

1 Life
2 Supers
2 Bombs

Ultimate[]

Level Star goals(points) Level Loadout
10. Nephrite

1 ☆: 1,000,000
2 : 15,000,000
3 : 30,500,000

1 Life
1 Super
1 Bomb

20. Aventurine

1 ☆: 1,000,000
2 : 2,000,000
3 : 3,000,000

1 Life
1 Super
1 Bomb

30. Purpurite

1 ☆: 1,000,000
2 : 2,000,000
3 : 3,000,000

1 Life
1 Super
1 Bomb

40. Eudialyte

1 ☆: 1,000,000
2 : 3,000,000
3 : 5,000,000

1 Life
1 Super
1 Bomb

Hardcore[]

Level Star goals(points) Level Loadout
20. Topaz

1 ☆: 1,000,000
2 : 5,000,000
3 : 15,000,000

1 Life
3 Bombs

Trivia[]

  • Each Boss level is named after a specific gemstone, the background and level icon also feature the same color as the respective gem(e.g Emerald is green).
    • The levels in between the boss levels are are also themed after the next boss level on the map, in the background and icon color.